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     The Elder Scrolls III
           MORROWIND: 
            Gadan Pharlan version 1.0
		
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Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. About this mod
5. Version History
6. Credits & Usage



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     1. INSTALLING THE PLUGIN

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To install the plugin, unzip the files into the Bethesda Softworks
directory. 


Note 
This plugin was developed using version 1.6.1820 of Morrowind.
It should run correctly on other versions but has not been tested.


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     2. PLAYING THE PLUGIN

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From the Morrowind Launcher, select Data Files and check the box 
next to the SG_redpharlan.esp file.

This plugin adds a new playable race called Gadan Pharlans which 
are a color variant of pharlans.

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     3. Save Games

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This plugin has been cleaned with TESAME. Since this is a new 
race it means you'll have to start a new game or use enableracemenu to change races.
1 Gadan Pharlan NPCs have been placed in morrowind and have a tiny bit of
lore and dialogue.

You should always backup your saved game before adding any new esp files to it. 

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     4. About this mod

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This mod creates a new playable race. Gadan pharlans
are very similar to standard pharlans (with slightly different stat numbers and skill bonuses) and are given several bonuses
inlcuding a 5X magicka bonus, a no cost flying spell, detect creatures 
and night eye constant effect (not ridiculously powerful) and 
a 70% spell absorbtion. 

They are balanced by a 100% weakness to normal weapons as well
as stunted magicka. However you are also given a no cost magicka
absorption spell.  This makes every living thing an unlimited magicka 
source (this is why you have a detect creatures spell). You'll definitely
feel the normal weapons weakness-especially early on.

You also get a nice fast flight spell which always succeeds but 
costs 300 magicka. Even a level 1 gadan pharlan can cast it once.
Any more than that and you have to recharge. 

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     5. Version History

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Version 1.0
Created Gadan Pharlan race

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     6. Credits & Usage

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Original credits are as follows:

Most of the head/hair meshes are by Rhedd a few are from Bethesda
http://home.wnm.net/~bgriff/MW_Home.html
Some of Rhedd's hair meshes have been modified and combined by me.

The animated wing models are by PhyntosWasp
http://www.bear371.com/mods/

The tail is from the Gargoyle mod by Dale Stocker
http://ca.geocities.com/dalestocker/Gargoyles.html modified by
Smight Plight and myself

The wings for the upright version were made by me using parts from phyntoswasp's wings.

A number of the textures were originally made by Don Salus and Zuldazug 
(The vampires and females)
I re-colored and re-edited them.

The original mods may be found on the Khalazza Production website:

http://khalazza.production.free.fr

Great models and textures from all, I would have been lost without them.
If I mis-credited anyone I apologize.

The ideas benhind the race contained within this mod was entirely 
concieved of by myself a looong time ago . . . .
If you want more background on this race visit my website.
If you wish to use the Gadan Pharlan race (or any other version of pharlans) in your mod please contact me.
Please do not use them without permission.


Readme composed by:
Sabregirl
kindersa@msu.edu
webmaster@sabregirl.com
http://www.msu.edu/~kindersa/pharlan/
http://www.sabregirl.com

14 August 2005

You may use and distribute the textures freely without 
additional permission as long as the above credits and contact information 
are included and they are distributed free of charge.

Uploading permissions- this mod may be uploaded to other sites, so long as ONE contact
is attempted. After which the mod may be distributed in an *unmodified* form.